Arch Linux + Kdevelop + Irrlicht 3D + Blender
If you’re into any type of 3D development in Linux be sure to give Arch a try with your 3D tools. The i686 compiled binaries offered up by Arch Linux gave me a little more of an edge, especially when it came to developing models in Blender and running them in the Irrlicht 3D engine. The performance is actually fairly amazing when compared to Windows XP, Windows 7 and even Ubuntu.
The Irrlicht 3D Engine is a super fast, high performance open source 3D engine. The software was developed in C++ and comes with some .NET bindings (although unstable). What attracted me to Irrlicht was the fact that it compiled from source with out a hitch and it was fairly easy to get started. I played with Microsoft’s XNA (3D game development using DirectX) tools and I actually hard more difficulty understanding their API than Irrlicht’s. With just a few lines of code in Irrlicht you can display and even animate a 3D model. Check out their Tutorials only to get an idea of what the code looks like.
Blender seemed to have gotten a speed boost as well. I can render the same models in Arch Linux and also notice an improved performance. I mainly notice how much quicker Blender starts. It’s really strange how Arch opens application quicker and how much you notice it!

Kdevelop was another application that I noticed was much quicker. Under Ubuntu I could barley use KDE as it was but now I can use KDE and the KDevelopment system and I have no lag issues at all. I’m really starting to wonder what the Ubuntu team is adding to their distribution to make it such a hog.



